thinkr

Project / 02

Regenerative game design / Sustainable futuresResearch phase

Legacy

A playable inquiry into how present decisions accumulate, interact and become the world inherited by others.

Status
Research phase
Form
Regenerative game
Focus
Long-term systems
Mode
Collective play

Futures shaped
through play.

Legacy treats sustainability as a sequence of interdependent choices rather than a final score. Players inherit conditions created before them, act within limited resources and pass a changed system to those who follow.

The project asks whether regenerative thinking can be learned through consequence, negotiation and care. Its rules and narrative are still being formed; this page will collect playable studies as they emerge.

Prototype lab

First playable study

The first prototype will test the relationship between short-term advantage, shared resources and long-term inheritance. Test access will appear here when the study is ready.

In development / No public build yet